// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently

#pragma once

#include <d3d10.h>
#include <d3dx10.h>
#include <D3DX10Math.h>

#include "DirectXGeometryObject.h"
#include "DirectXRenderAccelerator.h"
